Part 1. Students play the VentureBlocks simulation.

Missions, levels, and points guide students through the customer development process. Students learn by doing: they experience rejection, customer interviews, insight building, and opportunity identification. They make mistakes and get instant feedback, which leads to deep learning.

Our 3D virtual environment makes the experience feel real. And it only takes 45-60 minutes!

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Part 2. Our analytics enable you to run a powerful debrief.

After your students play VentureBlocks, you'll see analytics about their performance. When they're done, we answer 3 things that are often tough to learn about your students:

  • What are the strengths and weaknesses of my class?
  • Which students are struggling with the material?
  • What have students learned?

We also give you a comprehensive PowerPoint to use for your debrief.

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Part 3. Students play our AI-powered virtual chat.

After completing the simulation, students practice customer interviews with a virtual nanu owner powered by AI. They get feedback and suggestions for improvement, and even practice sending emails to schedule interviews.

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Part 4. Students experience our role playing exercise.

Students break out into groups in class to practice everything they learned in the simulation but in real life - still earning points. They realize how quickly they can find insights during real interviews, increase their confidence about talking to customers, and learn to do customer discovery as a team.

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